Stories

What I'm building, what broke, and what I'd do differently. Each story uses real screenshots and the actual threads behind the decisions.

Software Factory design review page with a design document beside an annotation canvas
Game development · September 2026

Blueprint Before Paint

For three weeks my game's buildings were painted from a sentence and fixed in review. The Town Tavern took sixteen paintings. The Town General Store, drawn from a floorplan I had already signed off, was approved on its first.

Game development · September 2026

Near Leg, Far Leg

I have no training as an artist. Over four nights I reviewed a few hundred generated walk frames and learned the real lesson. The fix wasn't better prompting; it was building a model the agent could be audited against.

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