Stories
What I'm building, what broke, and what I'd do differently. Each story uses real screenshots and the actual threads behind the decisions.

Back in the Saddle
I ran boards for human teams for years. Now I run one again, and every worker is an AI agent. How I built Software Factory, what went wrong first, and what changed in how I deliver.
Read the story →Blueprint Before Paint
For three weeks my game's buildings were painted from a sentence and fixed in review. The Town Tavern took sixteen paintings. The Town General Store, drawn from a floorplan I had already signed off, was approved on its first.
Near Leg, Far Leg
I have no training as an artist. Over four nights I reviewed a few hundred generated walk frames and learned the real lesson. The fix wasn't better prompting; it was building a model the agent could be audited against.
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